#region Using Statements
using System;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using System.Text;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
#endregion


namespace HOPE
{
    /// <summary>
    /// Static storage of SpriteFont objects and colors for use throughout the game.
    /// </summary>
    static class Fonts
    {
        #region fonts

        private static SpriteFont menuFont;
        public static SpriteFont menufont
        {
            get { return menuFont; }
        }
        #endregion

    }


}
